
3:23 – now showing terran and protoss fight – marines and zealots clashing on the ground – mothership and battle crusers in the air – framerate seems relatively stable as more units stream in – hard to tell – about 100 units on screen right now – a few of the new protoss units just came in – nuclear launch detected warning – every unit on screen destroyed – three nukes were launched at once – then zergs rush in and spell “GG” while turning into suicidal bombs. IGN Running Account
This has been the longest time since Blizzard released a follow up for a title. Starcraft 2 looks very much like the first one with several elements taken from Command and Conquer: Generals as well as the Warhammer 40k series. This isn’t a gaming blog and I’m not a game freak, but whenever Blizzard announces a new game, I always end up playing it, form the days of Diablo I and Warcraft I. The Starcraft line prides itself to being one of the tipping points in real time strategy gaming, as it’s been around since the late 90’s and people are STILL playing it, mostly from Korea.
I wonder how Blizzard will play their cards with this one. I’d think that their main problem would have to do more with eating up their own product (eek what do I play now? World of Warcraft of Starcraft 2??) but this question was easily put to rest with the way Blizzard has dealt with making the game look so much like the first one, that it would be very easy to gain empathy for the controls and the game environment. This game is definitely targeted for the more hard core RTS fans like .. well, the Koreans.
If you’ve played the first Starcraft, you will immediately recognize Terran, Zerg and Protoss structures as well as the new units and upgraded abilities such as the Zerglings’ ability to explode and the Zealot and abilities for close combat strikes.
You can view the full running account and fantastic screenshots. Videos here for gameplay and teaser.
MY LIFE FOR AIUR!


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